What does it do?
Equipment can have a spell inside of them which requires X amount of Learning Points (further LP). LP is gained from slaying enemies. Once Actor reaches required LP for that spell, he learns it forever.
Each Class has school affinities. E.g. Healing school affinity will help Actor learn healing skills Y times faster, but Destruction spells Z times slower. Actor can use item skills before learning it while item is equipped.
Author: Mr. Trivel
Name: Learn Skills from Items
Created: 2014-06-18
Version: 1.2
Idea by: VillainFan42
Instructions:
CLASS:
<Schools: A, B, C, D> E.g. <Schools : 0.5, 1.5, 1, 2> will set school affinities to 0.5 for Healing, 1.5 for Destruction, 1 for Conjuration and 2 for Laziness. 0.5 – means actor will receive only 50% of LP for that school’s spell. 2 – actor will receive 200% of LP for that school’s spell.
EQUIPMENT:
<Skills: A, B, C> E.g. <Skills: 26, 27, 28> in an Equipmenet Note tag will mean that it holds 26th, 27th and 28th Skill in database.
SKILL:
<LpCost: X> E.g. <LPCost: 120> means that it requires 120 LP to be learned.
<School: X> E.g. <School: 0> means the Skill’s affinity is Healing. So classes Healing affinity affects LP of this skill.
<LearnedOnly> Skill has to be learned first before player can use it.
ENEMY:
<LP: X> E.g. <LP: 10> means that enemy will give 10 base LP when it’s slain.
<Get Code Here: Link>




November 21st, 2014 at 5:14 pm
Sorry to bother you,it is possible to make it compatible with Mr Bubble Learned Skills Stat Bonus and Victor Sant Passive Skills?
It doesn’t throw a error window,but the stat increases doesn’t apply.
Excuse me for my bad english and thanks you very much for this great script.
November 21st, 2014 at 6:12 pm
I updated the script, it should work now.
November 22nd, 2014 at 7:43 pm
Thanks you very much Mr Trivel! 🙂
I want to ask you something,i put “” In Cure notebox,but the the LP cost continues being 30 (default) im doing something wrong?
November 22nd, 2014 at 7:49 pm
Excuse me for the double post,i forgot to put this between the quotes
For some reason it shows only the default LP Cost,it doesnt happened in the first version so i guess it was my fault for asking you to make it compatible with other scripts,im sorry…
November 22nd, 2014 at 8:22 pm
Woops, I missed a few things there. Works properly now.
November 30th, 2014 at 8:22 am
I get a nomethoderror when trying to enter the skill menu.
“Script ‘Learn Skills from Items’ line 258: NoMethodError occurred.
undefined method ‘equips’ for nil:NilClass”
November 30th, 2014 at 12:38 pm
It works just fine for me. Are you using other scripts with it, it’s probably a compatibility issue.
November 30th, 2014 at 3:29 pm
I’m using Luna Engine from rpgmakerweb. It affects the menu layouts.
November 30th, 2014 at 3:54 pm
Nothing I can help with, then, since I don’t have or use Luna Engine.